Showing posts with label fanboy love. Show all posts
Showing posts with label fanboy love. Show all posts

Tuesday, July 30, 2013

"Ugly Bugger with the Wings, Private Jones 261. Three rounds rapid if you please ! " Only The First And Best Victorian SF RPG ever written coming back !

 In which our tardy correspondent from the blog-o-sphere does gush forth his fanboy affection for a very different kind of role-playing game; various components of other less satisfying systems discussed; comic British public school wallah accent attempted; main advantages of 1889 enumerated; a picture stolen to good purpose; commands to the reader; to which extensive informational and educational afternotes are appended


So, Space 1889 is back (again), and no surprise, it's a kickstarter, with the same setting, but a new rules system.  I think its the same rules system as Hollow earth adventures, so, cool there - at least they know how to do pulp right.  me, I actually liked the old (much berated) system, even the combat, but hey.  In this case, the game is the setting. 

Seriously, probably the best actual Victorian SF game with the possible challenge of Forgotten Futures.  - See, shortly thereafter Falkenstein and Amazing engine took it off to Vicotrian/Gothic Science fantasy by adding in the supernatural, Airships, brass,  leather corsets with goggles and called it steampunk. Or Spells, wizards, Elves, Dwarves,Sprites, Pixies, Lady Cottingly's unpressed Fairies and making it all Romancey* Gothicy Victoriany.  and  No complaint, and a favorite genre of mine, but as an old colonial miniatures player, this is always my go to game for Victoriana.  Not Punk, nor neccessarily Steamy, it simply says, "I say, what if all the boffo chaps in the labs made some ships that let us bring the benefits of modern plumbing, education and heavily favorable trade to the poor benighted Martians and what not, eh ?   Whizzers, I say !"  And off we go with an electric Ether flyer, a red coat** and a Webley pistol.

 1889.  No Elves.  No Magic.  Steam Optional.  Science, Rifles and unabashed colonialism in the solar system.

Role playing in a more civilized time. ***



This game is great.  I'm backing it****.  Read about it here (and back it. So let it it be done !)


Just Shut Up and SHOOT colour Sergeant !


http://www.kickstarter.com/projects/440453703/space-1889-sf-role-playing-in-a-more-civilized-tim




 * Romance in the older use - a fantastical adventure, without the ripped bodices and bad boy seduction now associated with the term

 ** yes, yes, for the three of you who spotted this, I know that the well before 1889 the British army was no longer using Red for service uniforms -going over to mostly Khaki, with Red or Blue for most units on home service. But see, Mars is the RED planet, so a RED service coat will clearly blend in just smashingly, eh wot?

*** As long as one is British, at least.  I mean, we all know that savages begin at Calais, after all.

****I also bought the Savage worlds adaptation, and while it was mostly excellent (for my money it underplayed the role of  class in Victorian society which messes up the flavor, but far from fatally ), but it seems to have lost support.

Sunday, July 28, 2013

Quick review: Orbital by Zoser games. A traveller setting & sourcebook

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Orbital
A traveller setting & sourcebook
Paul Elliott & Ben Lecrone
From Zozer Games
From the blurb: Orbital is a science fiction setting for Traveller with a fairly realistic (TL 9) feel that is set within our own solar system.
Yeah, well I say, Orbital is great !  It is exactly what  Open source Traveler should be (and is) creating.  New campaigns in new settings, with all the bells and whistles; chargen, ship building, planetary info, etc. It’s a TL 9 setting  confined to the solar system – no FTL, no gravitics and actual rockets instead of grav thrusters – so, although they are super efficient &  advanced fusion rockets, fuel use and burns are important.
It includes rules for chargen appropriate to the setting, necessary modifications to ship design (spin-grav modules and fusion drives in particular), planetary lift off , re-entry and orbital travel rules; a bunch of stuff that does a very good job of adding granularity to the low tech levels in any traveler game, even one set in the Third Imperium.  It probably worth getting for that alone if you are a 3I purist.
The setting is cool, although I have to admit I freaked when I saw it described as Cold war (” Dammit ! pipped again ! ) – but, it turns out to be a late 80’s type cold war tech +100 years – and the main cold war is between earth nations and Luna.  So, cool; my retro cold war  setting is still viable (see this blog for details) (assuming it ever wakes back up)
 A very 1980’s SF setting, no cyberpunk, no transhumanism, just corporate greed and nationalism in space. 
Chargen is well modified for the setting, and presented with a minimum of “look it up in the core rules”, and a good selection of hardware and “stuff” is included.
Orbital tells you the events and timeline, discusses politics and society, and does it in an engaging and detailed manner;  It’s harder to do well than it seems –I’ve read quite a few attempts that seem more like an unusually dry  sixth grade social studies report copied from the encyclopedia than I care to think about. 
I heartily recommend Orbital.
Get it here at DTRPG
http://rpg.drivethrustuff.com/product/109160/Orbital

Sunday, June 3, 2012

Since I'm writing about Traveller.....T5 at kickstarter !

http://www.kickstarter.com/projects/traveller5/traveller-5th-edition

Check it out !  Now !  I so command it !

600 pages of Traveller crunch.  Wow. The final version & vision of Traveller  by Marc Miller with help from the playtest minons (including me) at COTI.  A huge games toolkit for running traveller or any space opera/ golden age or niven-anderson-heinlein SF at any level of detail or generation. 

Update: funded in 24 hours & still going. Compared to about a dozen complaners on various forums (many being same old voices saying the same old things in their own echo chambers), around 400 backers suggest that theres considerable life and interest in the old girl, yet !  HAH! That to you grumpy brigade !